LUDIC TEA
Virtual Sound – Sonic Play: Matthew D. Gantt
Eine Veranstaltung der Abteilung Experimental Game Cultures
Virtual Sound, Sonic Play
will offer a presentation, performance, and workshop focusing on experimental use of the Unreal 5 game engine. Drawing
inspiration from the slippage between the musical instruments, toys and tools found in electronic music, this event will explore
the affordances of game engine simulation as a site of virtual sonic play.
Leveraging UE5's Metasound
procedural audio engine in tandem with Open Sound Control (OSC) and MIDI messaging, this presentation
and workshop will offer hands-on exploration and contextualization of novel approaches to creating virtual sound sculptures,
sonic toys, and playful emergent systems.
Matthew D. Gantt is an artist,
composer, and educator based in Troy, NY. His practice focuses on sound in virtual spaces, generative systems facilitated
by idiosyncratic technology, and digital production presets as sonic readymades. He worked as a studio assistant to electronics
pioneer Morton Subotnick from 2016 to 2018, and has been an active participant in the international creative community, presenting
or performing at spaces such as Pioneer Works, Issue Project Room, Roulette, Babycastles, SVA Visible Futures Lab, Feral File,
IRCAM, ICST Zurich, and countless DIY venues and grassroots organizations.
Gantt releases music with Orange Milk and
Oxtail Recordings, is a member of New Museum's NEW INC creative incubator, and has taught experimental composition in both
institutional and DIY contexts, including NYC non-profit/public media studio Harvestworks, CUNY Brooklyn, Bard College, Sarah
Lawrence, and a variety of community workshops aimed at creating equitable access to developing technologies. Gantt’s work
has been featured in The Wire magazine, Pop Matters, Exclaim!, Tiny Mix Tapes, Bandcamp New and Notable and more.
Bild: Powering Change Through Play – The Future of Games for Impact, Susanna
Pollack
Lecture
Lecture/Performance/Workshop
12. November 2025, 15:00
Universität
für angewandte Kunst Wien, Georg-Coch-Platz 2, 1. OG Raum 151, Studio Experimental Game Cultures, 1010 Wien